By Gabe Durham
First and foremost, a small unlicensed online game improvement corporation used to be hit with divine proposal: they can make some huge cash (and get away the wrath of Nintendo) by way of growing video games for Christians. With the discharge of the 1990 NES platformer Bible Adventures, the builders observed what that they had made, and it was once strong. Or, a minimum of, reliable enough.
Based on broad examine and unique interviews with knowledge Tree employees, Gabe Durham's ebook investigates the increase and fall of the little corporation that just about may possibly, the stress among religion and trade within the Christian retail undefined, culture's retro/ironic obsession with "bad games," and the straightforward recipe for reworking a standard online game right into a Christian video game: throw a Bible in it and pray no one notices.
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Additional info for Bible Adventures
Finally we looked at connecting several animation loops together so we can put a character under user control. In the next chapter we will look into how we can create animations using computer animation packages and import these into Flash. 45 4 Using CGI programs to create animation Although Flash is a great tool for creating and editing drawn animation, another method for creating animations for Flash games is to use a computer animation program. Teaching the techniques required to use all the many computer animation programs is way beyond the scope of this book, but the principles common to all programs are brieﬂy covered in this chapter.
11 shows the options for the black arrow Selection tool. The ﬁrst option is the magnet icon ‘Snap to Objects’; using this causes dragged artwork to snap to objects. The next two buttons allow you to smooth or straighten the edges of a selection. You can easily bend the edges of a rectangle or adjust the curve of an oval using the arrow tool. 21 Flash MX 2004 Games The Pencil tool The Pencil tool uses the current stroke settings. To use the tool, select it in the toolbox, then select the options you want.
31 Moving a gradient using the Transform Fill option If you want to ﬁll an area with a bitmap then import a bitmap into Flash using ‘File/Import. ’. Select the bitmap by clicking on it and choose the menu option ‘Modify/Break Apart’. The bitmap selection changes from a surrounding rectangle to a patterned area. If you use the Eyedropper tool, then you can pick up the image as a ﬁll. Now click on an area to apply the image. If the area is bigger than the image then the image will be repeated in both the width and height.